Thursday, December 4, 2008

Puzzle girl







Work in progress again. Seems I can't get anything finished these days. I even accidentally lost the background texture for the Worldgate so I still haven't been able to render it out completely.

Anyway, she's a girl who I'll probably rig when I'm proficient enough in rigging. Next to her there's going to be some kind of machine; I've been hoping to get a Heavy Gear Kodiak modeled in time. Deadline for that little interaction animation is somewhere at end of the month, so if I just work hard, I might be able to do it properly. Though she needs some proper skinning and we're only still working on mechanical designs that need no fancy stretching skin, so we'll see how things turn out.